28mm Medieval Knights vs Foot Knights: Which Unit to Field?
By Victrix Limited 28mm miniatures | Published: 2026-10-18
Category: Comparisons
Deciding between mounted and foot knights for your 28mm medieval army? We compare mobility, cost, and battlefield role to help you choose.
Quick answer
Choose mounted knights for shock charges and tabletop mobility; pick foot knights for holding objectives and fighting in rough terrain.
Battlefield role differences
Mounted knights excel at delivering a devastating charge across open ground, then sweeping around flanks or pursuing fleeing units. Their speed lets you control engagement distance. Foot knights, on the other hand, can hold a line in woods, ruins, or on walls where horses cannot go. They also cost fewer points in most wargaming rules, letting you field more models for the same budget.
The trade-off is clear: mounted knights give you tactical flexibility at a higher point cost and larger footprint on the table. Foot knights give you durability and numbers, but you must get them into position before they can fight.
Trade-offs at a glance
- Mobility vs holding power: Mounted knights can cross the table quickly and choose their fights; foot knights hold ground against most infantry but cannot redeploy fast.
- Model count and cost: Foot knights give you 32 models for less than the cost of 18 mounted knights, so you can field a larger army or save money. Check your wargame rules to see how many points each unit costs in your system.
- Terrain and scenario fit: If your table has dense terrain, siege scenarios, or urban fights, foot knights will see more action. Open fields favor mounted knights. Build your army around the terrain you play on most often.
Product facts
- Medieval Knights: 18 knights with fully barded horses, designed for movement and dynamism with varied poses. You get a complete mounted unit ready to charge, with poses that convey speed and impact on the tabletop.

Medieval Knights - Medieval Foot Knights: 32 foot knights representing late 12th to 13th centuries, with 5 in mail and surcoat and 3 in mail only. The larger model count and period-specific equipment let you build a solid infantry block that fits multiple historical settings.

Medieval Foot Knights
Which unit fits your army?
Best for
- Players who want a fast striking force that can control the table and deliver decisive charges.
- Wargamers who play on open tables or use rules that reward cavalry mobility.
Not for
- Players who need a solid anvil unit to hold objectives or fight in woods and ruins.
- Those on a tight budget who want maximum model count per dollar spent.

